We are Goblinz Studio

We're an indie game developer and co-producer from France. We work remotely and focus on Tactical, Management & RPGs. We started with Dungeon Rushers in 2014, which worked quite well and allowed us to make new games. We followed up with Robothorium, released in 2018.

Important dates

  • Official creation date ------- April 11th 2016
  • Dungeon Rushers Steam 1.0 ------- September 6th 2016
  • Dungeon Rushers iOS & Android ------- February 22nd 2017
  • Dungeon Rushers Switch ------- May 25th 2018
  • Robothorium Release - Steam & Switch ------- January 31st 2019
  • Seeds of Resilience - Steam ------- July 13th 2019
  • Sigma Theory 1.0 Release - Steam ------- November 21st 2019
  • A Long Way Down EA ------- January 16th 2020
  • Iris and the Giant Release ------- February 27th 2020
  • Legend of Keepers EA ------- March 19th 2020

Dungeon Rushers Presskit

Early Access - May 11th 2016

Steam 1.0 - September 6th 2016

iOS & Android - February 22nd 2017

Switch - May 25th 2018

Dungeon Rushers

Dungeon Rushers is a comedic tactical RPG combining dungeon crawler gameplay and turn-based combat.

Manage your team, loot mysterious dungeons, crush armies of monsters, and craft legendary equipment. Lead a colorful cast of characters on a hilarious through an off-beat universe. Build your own dungeon and challenge other players!


Elian, a toilet cleaner by profession, aspires to a better life and joins the (almost) noble community of dungeon looters.

In Dungeon Rushers, he’ll conquer dusty crypts, not-quite-abandoned mines, an untamed jungle, a deserted… desert, and even a Richelin-starred tavern.

He’s joined by a wild array of strange characters on his journey to stop the dealings of a dark enterprise trying to monopolize the dungeon market.


Over the course this epic quest, you’ll explore many dungeons and loot their guarded treasures. Build your own team by choosing the best hero combination to overcome traps and monsters lurking in the shadows.

Upgrade the skills of your heroes to make them even more fearsome and place them strategically to achieve victory. Craft your equipment with components gathered during your journey with an intuitive but deep crafting system.

Complete dungeons and their bonus challenges to unlock the Heroic difficulty, where only the best can make their way to the treasure! Build your own dungeon in which you can spread traps and monsters to prevent other adventurers from looting your stash!


  • Campaign mode that pokes fun at RPG and fantasy cliches and tropes
  • Wide assortment of exciting environments and locations
  • Dozens of unique dungeons to explore
  • Tactical turn-based combat that’s quick to learn but rewarding to master
  • Advanced team management with equipment, leveling, and tactical disposition
  • A diverse array of skills for your heroes to learn including scouting, healing, dodge, trap deactivation, monster stalking, and more
  • Crafting system featuring many recipes to unlock
  • High replay value with a Heroic difficulty for each dungeon
  • Online arena system with matchmaking and ranking (Steam only)
  • Attack your loved ones by challenging friends online (Steam only)



Monetization & Video Permissions

Goblinz Studio allows for the contents of this game to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from this game is legally & explicitly allowed by Goblinz Studio.

Core Team Credits

  • Johann Verbroucht | Founder, Developer, Game designer
  • Thomas Frick | Lead artist
  • Julien Lourdeaux | Artist, Freelancer
  • Robin Dussart | Music composer
  • Bastien Locoge | Level designer
  • Stéphane Larcheveque | Writer