We're an indie game developer and co-producer from France. We work remotely and focus on Tactical, Management & RPGs. We started with Dungeon Rushers in 2014, which worked quite well and allowed us to make new games. We followed up with Robothorium, released in 2018.
Embark on an exciting journey in the gorgeous world of A FATE. Build a mobile village and travel with your tribe toward the center of the world, called The Eye. This turn-based resource-management game is made of procedural situations, natural events, skill-trees and hard choices. Ready to move?
Embark on an exciting journey in the gorgeous world of A FATE. Build a mobile village and travel with your tribe.
A procedural adventure - Every region is a mission that brings a specific set of challenges with special resources, natural events or mysterious places. Those missions will allow you to learn the game and finally reach your final objective: The Eye.
Jobs & Constructions - Every Pupil has a complete Job tree they can develop through action. Some can become farmers, other builders, and so on. You’ll need to build the constructions needed for them to harvest, farm, gather wood and more.
Goblinz Studio allows for the contents of this game to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from this game is legally & explicitly allowed by Goblinz Studio.