Factsheet

Developer:
Goblinz Studio
Based in France

Release date:
mid 2017

Platforms:
Steam (PC/Mac/Linux)
iOS
Android
PS4
XBOX
Switch

Website:
robothorium.com

Regular Price:

EUR14.99

Description

Robothorium is a futuristic tactical RPG combining rogue like gameplay and turn-based combat. Lead a robotic uprising by playing the AI, choose your allies by taking decisions and manage your team of robots to free them from the Human domination. Get the best items for your characters and specialize them through their talent trees to succeed in an advanced combat system!

Synopsis

2052. Planet Earth. BreakTech, an enterprise specialised in robotic construction, is flourishing thanks to thorium, an unlimited and innovative power source. After many years of exploitation, robots are finally protesting for their rights. But the peaceful movement is quickly escalating to riots and the human repression is near. Now seen as a first degree threat, robots are hunted down and culled throughout the planet. You, S.I.A, an enhanced artificial intelligence, have to end this surrounding chaos and build a future for your robots. Unite with the new rebel factions, which have been engaged in turf war for months, then deal with cyborgs, humans and robots to lead your own robotic uprising.

Gameplay

Play an AI to lead your own robotic uprising and deploy your robots in many places from factories to highly secured laboratories with different objectives to achieve. Select the best robots combination to succeed in your missions and to overcome traps and enemies guarding experimental projects or top secret datas. Upgrade the skills of your robots with their talent trees to make them even more efficient and dispose them strategically to achieve victory. Craft your equipment with components gathered during your missions thanks to an intuitive but deep crafting system. Complete randomly generated campaign levels and take decisions to choose your allies and your enemies. Build your own factory, orbital base or hangar in which you can spread traps and guards to prevent other players to steal your datas!

Features

  • Campaign mode with different types of missions and a storyline
  • Randomly generated levels and enemies scaled with your level
  • Wide assortment of exciting environments, locations and fearsome enemies
  • Deep sci-fi universe with a lot of philosophy and reflection
  • Decisions to take to choose your allies and your enemies
  • Visual evolution of your robots when you equip them with different weapons and armors
  • Tactical turn-based combat with advanced mechanics
  • Wide array of skills and Ultimates to choose for your robots
  • Randomly generated stats on items depending on their level
  • Crafting system featuring many recipes to unlock
  • High replay value thanks to the random missions generator and level scaling
  • Online arena system with matchmaking and rankings

Videos

Game trailer YouTube


Images

Mission_Scene.png
ES_Scene.jpg
Exploration_Scene.jpg
Menu_Scene.png
Fight_Scene.jpg
Equipment_Scene.jpg
Intro_Scene.jpg
Craft_Scene.jpg
Dialog_Scene.jpg

logo
logo

Request Press Copy

If you want a press copy, contact us on www.keymailer.co.


Monetization Permission

Goblinz Studio allows for the contents of Robothorium to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Robothorium is legally & explicitly allowed by Goblinz Studio. This permission can be found in writing at http://goblinzstudio.com/press/sheet.php?p=robothorium.


indieDB
indiedb.com.


About Goblinz Studio

Boilerplate
Goblinz Studio is a French team, between Luxembourg and Strasbourg. Members of the team are working at home and we are using a cloud to make things easier. Right now, we are 3 on the project and less than 10 freelances depending on our needs (musics, story, networking, testing, translations, sound design, etc…). We love working with the community like participating during livestreams of our game or asking them suggestions and ideas to make the greatest game we can for them. We will also provide them tools so they can create awesome things by themselves in addition to what will already be in the game!

More information
More information on Goblinz Studio, our logo & relevant media are available here.


Robothorium Credits

Johann Verbroucht
Founder, Developer, Game designer

Bastien Locoge
Game designer

Robin Dussart
Music composer


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks